About the CobrasI'm a C, C++, Objective C and PHP programmer. I develop various things for PCs, Macs and the iOS platforms. On and off I'm developing an iPhone game which I expect I shall never finish. I feature progress reports on how far I am from completing it in this blog along with me rattling on about learning French and any other junk I need to get off my chest. I shouldn't really need to say it in this day and age, but obviously, the opinions here are mine and not those of anyone who pays me... unless I've been bribed, in which case, all bets are off. There's more here.
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Tag Archives: 64 bit
It has 64 bits, so it must be better!
Since, oh, 1989 or so, I have been developing on 32 bit platforms. First it was the Amiga and then the PC. Even when 64 bit capabilities arrived, most stuff was 32 bit and I didn’t really need those extra … Continue reading
Posted in Software development Tagged 32 bit, 64 bit, cobra art, debugging, germs, programming standards, stupid mistakes 2 Comments