About the CobrasI'm a C, C++, Objective C and PHP programmer. I develop various things for PCs, Macs and the iOS platforms. On and off I'm developing an iPhone game which I expect I shall never finish. I feature progress reports on how far I am from completing it in this blog along with me rattling on about learning French and any other junk I need to get off my chest. I shouldn't really need to say it in this day and age, but obviously, the opinions here are mine and not those of anyone who pays me... unless I've been bribed, in which case, all bets are off. There's more here.
Tag cloud18:14 party train Apple bad planning BBQ bees book braiiiiins C++ castle-nine-popes cobra art cobra family debugging education endless task French germs giraffe iPhone irregular pigeon khaaaaaaaaaan! long fish long post is long map editor Michel Thomas passwords pointless observation programming standards rants raspberry pi schedules scrolling security slow progress snake space space snake specifications Spongebob Squarepants sprummer stupid mistakes the future train twitter UI user interface
Tag Archives: space snake
Why stop at the pub? Let’s eat on the MOON!
Good food is not measured by quantity. Having a stack of beans, coleslaw and “meat” left over at the end of a meal does not mean that it was a good one. At the other end of the spectrum some … Continue reading
Posted in My iPhone game Tagged castle-nine-popes, cobra art, iPhone, losing-track-of-reality, space snake, train 1 Comment
I’ll moon you if you’re not careful
To be honest, I probably won’t, unless it is by accident: I appear to have lost a small amount of weight recently and my trousers keep falling down. Between that and a belt that is held on by one wafer … Continue reading
Posted in Miscellaneous rubbish Tagged cobra art, moon, pointless observation, space snake, spam 6 Comments
I used to be indecisive but now I am not sure
It is time for May’s iPhone game update and progress has been made! A whole nine hours of work went into creating a working map editor and it was great fun to create. I learnt a lot about Cocoa, Interface … Continue reading
Posted in My iPhone game Tagged braiiiiins, cobra art, schedules, space snake, u-turn 5 Comments