About the CobrasI'm a C, C++, Objective C and PHP programmer. I develop various things for PCs, Macs and the iOS platforms. On and off I'm developing an iPhone game which I expect I shall never finish. I feature progress reports on how far I am from completing it in this blog along with me rattling on about learning French and any other junk I need to get off my chest. I shouldn't really need to say it in this day and age, but obviously, the opinions here are mine and not those of anyone who pays me... unless I've been bribed, in which case, all bets are off. There's more here.
Tag cloud18:14 party train Apple bad planning BBQ bees book braiiiiins C++ castle-nine-popes cobra art cobra family debugging education endless task French germs giraffe iPhone irregular pigeon khaaaaaaaaaan! long fish long post is long map editor Michel Thomas passwords pointless observation programming standards rants raspberry pi schedules scrolling security slow progress snake space space snake specifications Spongebob Squarepants sprummer stupid mistakes the future train twitter UI user interface
Tag Archives: Apple
The problem with walled gardens is forgetting who’s supposed to be on each side of the wall. In the past half year or so, though, it looks as if Apple have managed to manoeuvre the wall between themselves and their … Continue reading
Being caught with your trousers down is never good unless you have a truly spectacular undercarriage. Take the games industry as an example: First, Atari were caught by themselves, Sega and Nintendo. Then, Sony strolled in and caught Sega. Sony, … Continue reading