About the Cobras
I'm a C, C++, Objective C and PHP programmer. I develop various things for PCs, Macs and the iOS platforms. On and off I'm developing an iPhone game which I expect I shall never finish. I feature progress reports on how far I am from completing it in this blog along with me rattling on about learning French and any other junk I need to get off my chest. I shouldn't really need to say it in this day and age, but obviously, the opinions here are mine and not those of anyone who pays me... unless I've been bribed, in which case, all bets are off. There's more here.-
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Tag Archives: braiiiiins
The Zombie Apocalypse
We all know that the zombie apocalypse is coming, but when, exactly? Well, if the movies are anything to go by, I would say quite soon. Indeed, if you can bear it, it probably makes sense to hang around teenagers … Continue reading
Posted in Miscellaneous rubbish
Tagged braiiiiins, cobra art, raspberry pi, the cloud, zombie
7 Comments
Fire sale: everything must go!
“Ignorance is the soil in which belief in miracles grows.”— Robert G. Ingersoll Politics is a very difficult subject to have an opinion on: if we all agreed, we would all live in peace and harmony. Regrettably, it has been … Continue reading
Posted in Miscellaneous rubbish, Rants
Tagged braiiiiins, cobra art, education, ill-informed opinion, long post is long, rants, snake
2 Comments
I used to be indecisive but now I am not sure
It is time for May’s iPhone game update and progress has been made! A whole nine hours of work went into creating a working map editor and it was great fun to create. I learnt a lot about Cocoa, Interface … Continue reading
Progressing backwards through time
If you’ve followed the last two updates, you’ll know that in a period of ten weeks I’ve made just the odd hour or two of progress on my iPhone game. Indeed, given that most of that time is required just … Continue reading
Posted in My iPhone game
Tagged braiiiiins, iPhone, map editor, schedules, slow progress
Comments Off on Progressing backwards through time
Wow… just wow
If you’re remotely into software development, you’ll have probably already have heard of this already. If you have not, you need to check it out right bloody now and bask in something that’s going to blow your socks off even … Continue reading
Posted in Cool stuff
Tagged braiiiiins, goodbye Flash!, Javascript, the future unfolding
Comments Off on Wow… just wow
How to take over the world
1. Take over the world. At a high enough level, everything looks easy. Needless to say, the devil is in the detail. Have you considered where you’re going to find a tropical island with an extinct volcano to use as … Continue reading
Posted in Software development
Tagged braiiiiins, cobra art, education, minions, muuuhahahahaha, programming, squids, tlr4, when I was young
6 Comments
Thready McParallel: the patron devil of programming
Afair while back, I had a call from someone who wanted to know if I could fit in some consultancy time to help solve some development problems. It turned out to be the least profitable work that I have ever … Continue reading
Posted in Software development
Tagged braiiiiins, C++, cobra art, critical section, debugging, long post is long, pthread, threads, tl;dr
2 Comments
Parallax scrolling in 2D: revisiting my past
The last time I did parallax scrolling in a game was back in my Amiga days in the early 90s. I had forgotten just how much value for money one could get from the technique. This isn’t just your average … Continue reading